UX/Design Generalist

We’re looking for an early- to mid-level designer as we build our design team here at Isovera. Rather than focus on a purely UX position, we’ve decided we’d rather talk to designers with a broader set of experiences. As a founding member of our design team, you’ll be working on a variety of tasks.

The ideal candidate is still near the beginning of their career and has an educational background in design. Graphic design or UX and some experience designing and building for the modern web, and a level of curiosity that would kill most cats.

Full Time

Question everything, and ask many questions

We care about what you know today, but are far more excited about what you’ll know tomorrow. And we’re sure you’d never explain a design decision by saying ‘it just looked better that way’. Your sketchbook, your thought process and your ability to articulate it counts as much (or more) than simply the end result of your efforts. We take pride in our ability to synthesize our client’s and their customers’ needs, and in turn delivering outstanding results that meet them in award-winning fashion. We expect you to be an integral part of that process.

As part of our team, you’ll be working on all aspects of strategy and design: client workshops, persona development, experience mapping, information architecture, wireframes, style tiles, mockups and prototypes. The will be time to specialize, but as a founding member of the design team we need someone willing to tackle new challenges and learn their adjacent skills while working on web projects for some of the best clients you could wish for. We work with nonprofits, universities, and a range of high-tech, manufacturing and healthcare clients.

Growth and opportunity: our promise to you

As the team grows we’ll continue to prioritize individual learning and team collaboration. Group critique, pairing with our top-notch front-end developers, and a yearly budget for professional development—with a plan to help make sure you use it. Our expectation is that you’ll come in with some solid skills, a burning desire to learn and grow, and that our job is to help you become the best designer you can be. If you work with us, you’ll be exposed to the most modern techniques and learn to work with one of the most advanced and in-demand content management systems around.

Enough about us. How about you?

You’re a perfect candidate if you can check lots of boxes under two of our three primary skill areas. Experience in a third skill area or in the bonus skills will move you to the top of our list. Physically, we would want you to be in the office 3-4 days per week (we all work remotely on Wednesdays). While we do have some remote folks, our goal in building up the design team is to start local and grow from there.

Primary Skills

User experience design principles, including:

  • User research
  • Interviewing
  • Information architecture
  • Usability testing
  • Prototyping
  • Comfort explaining concepts through visual mediums (ie, whiteboarding, sketching and/or mockups)

The creation and use of behavioral design artifacts, including:

  • Personas
  • Empathy maps
  • Experience maps
  • User stories/job stories
  • Behavioral design principles

Visual design proficiency, including:

  • Typography
  • Color theory
  • Layout
  • Designing systems (such as atomic design)
  • Accessibility/universal design principles

Bonus Skills

  • An understanding of HTML/CSS to facilitate communication with the development team (but to be honest you really should be able to do the basics of coding your own designs)
  • The ability to run a design sprint and/or other exercises designed to seek answers in uncertain situations.
  • User experience strategy and business principles.

Is it you we’re looking for?

If you think this is the perfect opportunity for you, get in touch. We want to get to know you, so include a resume, link to a portfolio, and any other points of reference you think we need to see (Dribbble, Github, Behance, etc).